Tiny Offline Browser Games and Open Computer Science Research
I create pick-up-and-play, single-player web browser games built from scratch and conduct computer science research to create improved fundamental algorithms and data structures.
Games
Research
TBD: WSP-Shortest-Path: The Fastest Pathfinding Algorithm With Traversal From Source to Destination
TBD: WSP-Sort-Stable: The Fastest Portable Sorting Algorithm With Linear Auxiliary Space Complexity
WSP-PRNG-16: The Fastest 16-Bit PRNG With Good Quality
WSP-TRNG: A Classical TRNG Algorithm With Quantum-Level Entropy Generated Internally
WSP-Search-Sorted: The Fastest Search Algorithm Derived From Binary Search
WSP-Hash-OAAT: The Fastest One-at-a-Time Hashing Algorithm With Good Quality
WSP-Navigate: An Optimal 2D Grid Step Navigation Calculation Algorithm
WSP-PRNG-32: The Fastest One-at-a-Time 32-Bit PRNG With Good Quality